So I have made a few scenes just to mess around with over the past weeks - Everything worked fine, I was able to test play the scenes and they would pop right up on the headset - I could build them and play them just fine as well. I updated my Unity to the newest build <Free Version> and now the Oculus Player controller doesn't seem to work.
When I drop it in a scene and hit play it no longer comes through the headset...but if I move the headset around the head tracking shows the movements on screen. I also and unable to move around <forward, backward, etc.> in the scene...I have tried an xbox controller, and keyboard and nothing happens.
I double checked to make sure there were no other camera sources, and re-imported the oculus integration package and still nothing.