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Oculus Medium Updates

naomi.cornmannaomi.cornman Posts: 20 Oculus Staff
edited December 2016 in Oculus Medium
Welcome to Oculus Medium! Medium uses Touch controllers to let you sculpt, model, paint, and play in virtual reality.

Please post all questions and feedback to this forum. 

You can share your sculpts with us! Find the Medium team @OculusMedium on Facebook, Twitter, and Instagram.

Happy sculpting! 

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Comments

  • nalex66nalex66 Posts: 1,755 Poster of the Week
    Awesome, can't wait to get my touch controllers and try it!

    That Google document is permission-required, by the way. I clicked "Request Access", but at this point I can't look at it.
  • GrimfistGrimfist Posts: 35
    Lawnmower Man (or Woman)
    I would like to see some measurement tools on medium, for 3d printing
  • FrozenPeaFrozenPea Posts: 1,668 Valuable Player
    Really looking forward to giving Medium a go tonight! Got Touch yesterday but had way too many things to play :p
  • EliteSPAEliteSPA Posts: 1,416
    Wintermute
    Cant wait to "Touch" this...
  • Gadget73Gadget73 Posts: 7
    Virtual Boy (or Girl)
    Help! Medium is not working! Right eye view is heavily distorted and the left eye has many artifacts. It is unusable. Using a R9 390 with latest drivers. 
  • MrKuddenMrKudden Posts: 17
    Virtual Boy (or Girl)
    Omg, look at my masterpiece! Im so proud!  :D
    Seriously though, fantastic software. I will try more seriously outside of the tutorial later haha
  • EliteSPAEliteSPA Posts: 1,416
    Wintermute
    MrKudden said:
    Omg, look at my masterpiece! Im so proud!  :D
    Seriously though, fantastic software. I will try more seriously outside of the tutorial later haha

    Getting closer..... :D
  • EliteSPAEliteSPA Posts: 1,416
    Wintermute
    Amazing...

  • MrKuddenMrKudden Posts: 17
    Virtual Boy (or Girl)
    Wow, I wish i was that good and creative ;D My mission in life, to learn these tools hehe
  • kornykidd0kornykidd0 Posts: 26
    Lawnmower Man (or Woman)
    Game keeps crashing whenever I try to start it. I get an OpenGL error. Anybody else?
  • moggie007moggie007 Posts: 123
    Art3mis
    nope
  • ckelley1311ckelley1311 Posts: 5
    Virtual Boy (or Girl)
    I am unable to start the game, I don't get any errors it just acts like it doesn't know how to start. I have re-installed/rebooted- no luck
  • RobotSandwichRobotSandwich Posts: 5
    Virtual Boy (or Girl)
    mine doesnt give me errors....just fails to start. Same as ckelley
  • BlackBansheeBlackBanshee Posts: 13
    Virtual Boy (or Girl)
    Medium is cool, but as i create sculputures they keep getting really large like i am zoomed in and then when i use the move trick to push it away, it jumps way off the platform and i can't get it close again no matter how much i try to move it closer.  Does that make any sense?  How do i pull it back close so i can continue to edit it?
  • DumbunnyDumbunny Posts: 2
    Virtual Boy (or Girl)
    Game keeps crashing whenever I try to start it. I get an OpenGL error. Anybody else?
    I am getting an OpenGL Error. 
  • kornykidd0kornykidd0 Posts: 26
    Lawnmower Man (or Woman)
    Dumbunny said:
    Game keeps crashing whenever I try to start it. I get an OpenGL error. Anybody else?
    I am getting an OpenGL Error. 
     That's the same error I'm getting. 980TI Sli (SLI turned off), I7 4770K
  • narshnarsh Posts: 3
    Virtual Boy (or Girl)
    edited December 2016
    Dumbunny said:
    Game keeps crashing whenever I try to start it. I get an OpenGL error. Anybody else?
    I am getting an OpenGL Error. 
    I am also getting this crash/error when trying to launch Medium.  I tried uninstalling, restarting, and then re-downloading.  Still crashes.  I have a GTX 1080 FE (edit: also I7 6700k) with the most recent driver v376.19 (edit: corrected driver version).

    This is probably unrelated, but I noticed that after downloading Medium, Oculus didn't require me to click on a button to finish installing the game.  It just showed up in my library.  I think that step was necessary on all my other Oculus games/apps.

  • YoLolo69YoLolo69 Posts: 416
    Trinity
    Just to be sure, you mean v376.19 drivers released yesterday right? Not sure it help, just notified the difference/possible typo...
  • fd0024fd0024 Posts: 10
    Virtual Boy (or Girl)
    I would love a Move Brush that you could push/pull the clay with. 
    A mask system would be nice too.


    My first quick sculpt
  • EliteSPAEliteSPA Posts: 1,416
    Wintermute
    narsh said:
    Dumbunny said:
    Game keeps crashing whenever I try to start it. I get an OpenGL error. Anybody else?
    I am getting an OpenGL Error. 
    I am also getting this crash/error when trying to launch Medium.  I tried uninstalling, restating, and then re-downloading.  Still crashes.  I have a GTX 1080 FE with the most recent driver v371.19. (Edit: also I7 6700k)

    This is probably unrelated, but I noticed that after downloading Medium, Oculus didn't require me to click on a button to finish installing the game.  It just showed up in my library.  I think that step was necessary on all my other Oculus games/apps.
    Got the same system then you i7 6700K and 2 GTX 1080, touch arriving today, I will report back.
  • MrKuddenMrKudden Posts: 17
    Virtual Boy (or Girl)
    Medium is cool, but as i create sculputures they keep getting really large like i am zoomed in and then when i use the move trick to push it away, it jumps way off the platform and i can't get it close again no matter how much i try to move it closer.  Does that make any sense?  How do i pull it back close so i can continue to edit it?
    You can make it smaller and bigger. Hold both grip buttons (if I remember correctly) and pull apart to make it bigger or pull together to make it smaller.
  • LVNeptuneLVNeptune Posts: 2
    Virtual Boy (or Girl)
    Is there going to be any fix for the "blurriness" encountered when looking at the virtual touch controllers? Quite a few of us reporting the same thing on reddit.
  • narshnarsh Posts: 3
    Virtual Boy (or Girl)
    YoLolo69 said:
    Just to be sure, you mean v376.19 drivers released yesterday right? Not sure it help, just notified the difference/possible typo...

    Sorry... yes, I meant v376.17 drivers.  Will edit typos in my post.  Thanks!
  • FredrumFredrum Posts: 158
    Art3mis
    edited December 2016

    Just had my first go and Loved this!! :)
    I made a chair just like my first thing in the Vive piant thing whatsitcalled. I don't know why a chair but it is a easy nice thing to start with and it always makes me want to sit down on it. Maybe for next update?

    Interface and tools of course needs work and it will be interesting to see where and how far Oculus want to take Medium.

    I'd like to add better useage feedback but here are the first ones. (bear in mind i skipped the tutes so some of these might be there already)

    -Color select is too fiddly and sensitive to use. Bright colors in the middle are too close to each other.
    Would like RGB, HSV variants please?

    - Flatten tool need to have falloff towards the edges to avoid getting sharp corners everywhere. (maybe have an optional spherical flatten? Or should that be done with a push tool?)

    - Material brushes.

    - I need to figure out the cut tool and see what it does.

    - Keyboards typing with index fingers.

    - Would like tool select palette to be visible at all times, so I don't have to press a button to get there. Too much thinking and clicking atm. 


    Thanks this was fun!
    Cheers
    Fred
  • rodney.huffrodney.huff Posts: 3 Oculus Staff
    For those seeing the OpenGL error discussed above could you please send me your system specs (OS, cpu, gpu, gpu driver version) and the log file located at...

    C:\Users\<your user name>\AppData\LocalLow\Oculus\Medium\log

    For those that aren't seeing Medium even start there are 2 known issues:
    - Running with your monitors identified as "Generic Pnp Monitor" in Windows (aka. no monitor driver installed) sometimes causes this. Going to Device Manager -> Monitors -> right-clicking and selecting "Update Driver" to install a driver for the monitor should fix this.
    - Running with no monitors attached will be supported in an upcoming patch.

    If Medium is not starting up for you and neither of those apply then please send your system specs and the log mentioned above. 

    Thanks!


  • debotime12debotime12 Posts: 5
    Virtual Boy (or Girl)
    edited December 2016
    This is for the oclulus  Medium OpenGl Error. Funny i was able to load up medium and use it yesterday but now i cant but  here is my system spec  and also the log you requested. Thanks for all the help

    *******Update********Just wanted to let anybody know what solved the OpenGl error with medium is just unplugging the rift from the back of the PC then plug it back up. and  then start the game up. That fixed it for me atleast
  • NevadaJackNevadaJack Posts: 1
    Virtual Boy (or Girl)
    Gadget73 said:
    Help! Medium is not working! Right eye view is heavily distorted and the left eye has many artifacts. It is unusable. Using a R9 390 with latest drivers. 
    I'm having the same issue. I bought the Oculus specifically for this app after testing it at a convention. 

    My right vision is really distorted and there are horizontal lines shooting out from the object and the controllers. 


  • OutatimeTVOutatimeTV Posts: 53
    Hiro Protagonist
    I had the same issues (R9 390) and the newest beta AMD driver 16.11.5 was the fix. Some other thread had that solution.
  • kornykidd0kornykidd0 Posts: 26
    Lawnmower Man (or Woman)
    FIXED IT! The problem both for Quill AND Medium was that I was running MSI Afterburner and RivaTuner as I normally do. They were causing a negative interaction with both of these programs and causing the massive stuttering and artifacting in Quill and the OpenGL error code and game crash of Medium. If you've got these issues, and you run Afterburner and RivaTuner, quit the programs and the games will run! SCORE! I've tested both games turning the programs on and off, problems come back when Afterburner and Riva are running, and go away when quit. Phew. 
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