I want to use my custom USB device in Unity + GearVR application. I'm able to enumerate my USB device and ask for user permission by calling: usbManager.requestPermission(device, permissionIntent); on Java side. In "GearVR developer mode" everything is OK. User is prompted with question about giving permission and I get broadcast from android with permitted device.
Now I need to get permission not in "developer mode" (with "GearVR on my head"). Is there any way to do that?