I'm not sure if this is an error or what but I thought the whole point of the swift ability was that the enemy unit cannot retaliate unless they SURVIVE the initial damage. Deathblow is supposed to give an ADDITIONAL attack if the deathblow unit dies. So if they don't get to have the 1st attack then why do they get to have the 2nd? If this is an intentional balance issue then why is the health of all the swift units so low? The strife collection seems overpowered to me if deathblow automatically trumps swift especially since it is so easy to kill swift units with spells, forts, etc due to their low health. Is this intentional or a bug?