01-23-2017 11:21 AM
I've been having lots of tracking issues since having touch. Two sensor set up was mostly fine, except the spiralling hand. When I added the 3rd sensor for room scale, I got jumps in tracking as I turned around, floating hands, spiralling right controller.
So, today after tweaking my computer a bit, I loaded up some games, including rec room... And the tracking issues are 98% gone. I don't get those jumps in tracking when I turn around - it's really smooth now. The hands don't float away when I'm turned towards one sensor either. I had one instance of a spiralling right controller, which has apparently been fixed for a future update?
The only thing I did was boost my CPU clock speed to 4.3 ghz using the Gigabyte Tuner for my mainboard (standard clock speed is 3.5 ghz per core). Surely this can't have solved my tracking issues? Which is why I'm wondering if that has been an update?
01-23-2017 11:25 AM
01-23-2017 02:23 PM
01-23-2017 02:25 PM
01-23-2017 02:34 PM
01-23-2017 04:40 PM
01-23-2017 05:08 PM
01-23-2017 05:17 PM
01-23-2017 05:19 PM
01-23-2017 05:38 PM
Zenbane said:
I performed the Windows 10 updates that cyber recommended and noticed an improvement. It didn't fix the problem 100% but I'm good about 80% of the time, whereas before the situation was quickly becoming 50/50.
Interestingly enough... I have went back to Eve Valkyrie, playing with a HOTAS. My Touch controllers will be in their case for awhile, not because of the tracking problem, but because I'm once again addicted to flight combat simulation.
I love all my VR options ❤️