**NEW UPDATE IN POST 16THIS SOLUTION IS TEMPORARY AND DOES NOT GUARANTEE THE SOLUTION OF THE PROBLEM OR THE IMPROVEMENT OF THE TRACKING
This is the most disastrous way to solve the tracking problem that has been caused by the Oculus Home update 1.11.
It is a very sloppy way to solve it. I was an OSVR user and I had to take the same solution to improve the tracking until I was able to update the firmware of the LED controller.
To put everything in situ this was my problem:
And now this is how it works:
There has been no change of software, nor of position, everything is exactly the same with the same hardware, same cables and same installation of windows / software.
I have not been able to check if it also solves the height problem since I'm doing the tracking tests right now, but for now I've only been able to solve the problem with the Right Touch, but fixing it on the left would not take more than 5 minutes.
As I point out this is a temporary solution until Oculus releases a real solution to our problem.
This problem also appeared in OSVR from the beginning, and was due to a problem in the "blinking" or synchronization of the LEDs that caused jumps to spoil the whole experience.
At the time the publication of the firmware that solved the problem in OSVR consisted in a rewriting of the code of synchronization and the shutdown of certain LEDs of the HMD to facilitate its vision by part of the sensor.
And indeed, the same solution I adopted at OSVR has come back to work here until Oculus solves the problem via software.
Sorry for my English.