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Gearvr stereo 360 latency problem

Anonymous
Not applicable
Hi there, 

I've got a 360 stereo video that i play on the gearvr.
I did a 3840*2160 export encoding with h265.
When I move the head too fast, i see some distorsion on the foreground (the image stretches in the direction of my movement and comes back its normal state when i stop to move).
I guess it's a latency problem linked to compression?
I tried the video on Oculus and it works great.
Anyone experiencing the same problem? Any solutions?
Thanks for your help.
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