We started the rollout of version 1.14, our PC software update for April.
This month we’ve continued to improve support for 3-sensor configurations, including a new guided setup process for three sensors. The Oculus app will also now automatically prompt you to update your setup if you plug in a third sensor.
One other big change is around Touch and existing gamepad games: with 1.14, you'll now be able to use Touch for many games and experiences that were previously gamepad only. The buttons and triggers will map to Touch controllers automatically, making it easier to switch between games with different inputs (Touch vs. gamepad). This doesn't
mean gamepad apps will suddenly support tracked input or hand presence, but it makes using Rift more convenient. Apps that support this new feature will be marked with “Touch (as gamepad)” in the store.
As usual, we’ve also squashed plenty of bugs and made tweaks throughout, so thanks again for your feedback - it helps us improve Rift every month. You can check out the full patch notes here: https://ocul.us/releasenotes