cancel
Showing results for 
Search instead for 
Did you mean: 

FBX Files Break When Exported

NikDudukovic
Honored Guest

I've had no problems exporting an fbx from Oculus Quill in the past, importing it into Cinema4D r18 and then lighting / rigging cameras. But today the file looks off.

Basically, a few polygon edges seem to be connected to the Axis. They're not visible in working mode, and can't be selected, but only appear when the frame is rendered. If the axis is moved, the lines will follow it.

Also, some of the lines have disappeared during the FBX import (the thighs and shins).

Any ideas what could be causing this / how to hopefully fix it?

Thanks so much in advance!yb9b52oo7cwr.jpg

1 REPLY 1

chorne
Adventurer
Unsure what's going on here - we haven't updated Quill in months. My guess is that something went weird in this particular file - or something got messed up during the import/export process.