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Rift 1.17 (Public Test Channel) Release Notes

cyberealitycybereality Posts: 22,775 Oculus Staff

FEATURES:

  • Oculus Library:

    • You can now see detailed release notes for recent app updates, including the Oculus system software, from the Updates screen in Library.

    • You can now quickly launch all apps that support Rift from within the Oculus software, even if you acquired those apps from outside the Oculus Store.

  • Mixed Reality Capture: Further improvements to the calibration tool.

BUG FIXES:

  • Fixed an issue where reconnecting the Rift headset wouldn't fully restore functionality after being disconnected.
  • Fixed an issue with lens slider settings not being respected in some situations.
  • Fixed an issue with the floor shifting while you're in VR.
  • Miscellaneous performance improvements, stability enhancement, and bug fixes.
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
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Comments

  • SuitchSuitch Posts: 8
    NerveGear
    Are we just going to ignore this button that appeared in the Beta tab?
  • beyondinfinitybeyondinfinity Posts: 11
    NerveGear
    Suitch said:
    Are we just going to ignore this button that appeared in the Beta tab?
    I tried it and it emptied my library, can't do anything. Currently attempting a rollback to 1.16.
  • SuitchSuitch Posts: 8
    NerveGear
    Holy cow, are you serious? 
  • SuitchSuitch Posts: 8
    NerveGear
    That makes sense with the word 'demo', if it means for a full software demo; but if it is true then they should do an emergency hotfix to remove it.
  • beyondinfinitybeyondinfinity Posts: 11
    NerveGear
    Suitch said:
    Holy cow, are you serious? 
    Yep. I'm stuck with a screenshot from The Climb on my desktop and I can't see any of my games nor install anything either.
  • cyberealitycybereality Posts: 22,775 Oculus Staff
    Please DO NOT press the "Start a Demo" button. It's not working and shouldn't be there. Thanks.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • beyondinfinitybeyondinfinity Posts: 11
    NerveGear
    Rolling back to 1.16 fixed the empty library. Updating back to 1.17 now and staying far away from that button.
  • cyberealitycybereality Posts: 22,775 Oculus Staff
    Please DO NOT press the "Start a Demo" button. It's not working and shouldn't be there. Thanks.

    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • SuitchSuitch Posts: 8
    NerveGear
    Thanks for rolling out that hotfix!
  • CyberMax007CyberMax007 Posts: 8
    NerveGear
    I'm not able to see the Oculus software update release notes from the Updates screen. Can't click or right click the thing. I just updated to 1.17


    Also, how can I see my Steam VR games from the Library?
  • RichooalRichooal Posts: 241
    Nexus 6

    Also, how can I see my Steam VR games from the Library?
    Hi CyberMax007,
    That question is covered in the other 1.17 thread........

    Third Party Apps and Rift 1.17 Update

    Hope it helps

    i5 6600k - GTX1060 - 8GB RAM - 0 PROBLEMS
  • cyberealitycybereality Posts: 22,775 Oculus Staff
    I'm not sure the release notes are integrated yet. For 3rd party games, just launch them from outside Oculus and click OK when it asks you to add them.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • NacaryusNacaryus Posts: 177
    Art3mis
    launching 3rd party apps from within home rocks, customer happy
  • ThmoasThmoas Posts: 182
    Art3mis
    Does this mean we can launch Steam games from within Oculus Home after we added them by just one button click? That's just awesome!
  • bigmike20vtbigmike20vt Posts: 2,425 Poster of the Week
    Nacaryus said:
    launching 3rd party apps from within home rocks, customer happy
    yep this is great news and i must be psychic as it was one of my moans on missing features that i posted a couple of days ago.

    i shall scratch that off my list ;)
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • danybonindanybonin Posts: 30
    Brain Burst
    If you launch a steam game from oculus home, it will start steam / steam vr?
  • bigmike20vtbigmike20vt Posts: 2,425 Poster of the Week
    damn posted in wrong thread so pasting here too (the right thread)

    1 thing i DONT like... the drop down option for uninstalled games is now gone, its instead part of a filter for your entire library... which is a step back imo. now i have added my steam games i will have probably 60 installed  titles in my home library.
    having uninstalled as an entirely separate list is better imo as they stand out more..
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • RzzarRzzar Posts: 1
    NerveGear
    "You can now see detailed release notes for recent app updates, including the Oculus system software, from the Updates screen in Library."

    Finally!  I hate seeing "game updated" but can't read the patch notes.  
  • ShocksOculusShocksOculus Posts: 78
    Hiro Protagonist
    danybonin said:
    If you launch a steam game from oculus home, it will start steam / steam vr?
    Yes; but it's way quicker as it launches STEAMVR in the background (assuming you already have STEAM started). Thus it feels like going from Home and directly to your STEAMVR game.
    CyberpowerPC - VR Rdy Amazon Build || i5-6402p, GTX 1080Ti (11G) || MSI B150m (1 USB controller) + Inateck 4-port USB to PCIe (1 USB controller; w/ 3.6.9a Fresco drivers w/ OTT registry tweaks)
    3 sensor Room-Scale setup -- all 3 sensors register as USB 3.0 [2 sensors w/ HMD on mobo; 3rd sensor on Inateck]
  • MradrMradr Posts: 1,891 Poster of the Week
    edited August 7
    damn posted in wrong thread so pasting here too (the right thread)

    1 thing i DONT like... the drop down option for uninstalled games is now gone, its instead part of a filter for your entire library... which is a step back imo. now i have added my steam games i will have probably 60 installed  titles in my home library.
    having uninstalled as an entirely separate list is better imo as they stand out more..
    I don't know - I kind of like the new look. It's still has the right click uninstall and now you have a filter to hide the games you did uninstall. It's a nice little feature for monitoring what I had in the past and what the kids downloaded and uninstall as well.

    Oh nvm I see what you mean now - agree I think having it as another list would be a good thing as well. Something you can toggle between uninstall and install games would be a good thing to have.

    One thing I like to maybe add to a future update is the ability to reset in game settings from the Oculus Store as a menu option so if a game is stuck or needs to be fix - it can be from the Oculus Store before starting it in VR.
  • m3gatronm3gatron Posts: 6
    NerveGear
    edited August 10

    FEATURES:

    • Oculus Library:
      • You can now quickly launch all apps that support Rift from within the Oculus software, even if you acquired those apps from outside the Oculus Store.


    This is stupid. Why can it not be undone? I added Rez infinite and for some reason it added 2 icons. So I removed one. And the other icon wouldn't work, so I removed that one to try to readd it and now it won't let me readd it?

    The fact that it can't be undone is really stupid. What is the point of having it in the first place?

    I know I am coming off as bitter. I mean, I'm truly not, love that you added this feature, but just super annoyed atm that it can't be undone when it makes no logical sense.
  • Micro666Micro666 Posts: 14
    NerveGear
    I never noticed any issue with the horizon or any horizontal slant before, until the latest 1.17. Specifically I'm on 1.17.0.424527 beta.

    I've calibrated the sensors, and guardian system a number of times, and right now I can see a very slight horizontal slant, where any horizontal straight lines e.g. in Oculus Home, slant every so slightly to the left and down.

    Anyone else notice this?
  • cyberealitycybereality Posts: 22,775 Oculus Staff
    m3gatron said:
    The fact that it can't be undone is really stupid. What is the point of having it in the first place?
    I don't believe it's intentional and hopefully the feature can be completed in the future. Thanks.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • Death_pwnDeath_pwn Posts: 17
    NerveGear
    new update? demo mode has returned?
    had a driver update with the update as well! 


  • beyondinfinitybeyondinfinity Posts: 11
    NerveGear
    Is it safe to try Demo Mode this time around..? Haha.
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