Seems like these games are designed not quite for VR then they move it over to VR and we have to deal with this fuzzy picture. I'm surprised that the devs can't overcome this with software changes or a different type of headset that is perhaps larger/longer and counter weighted in the rear with wifi tech. I'd drop up to several grand on a device with a clear picture and wireless. Heck my now dated DellU3011 monitor was $1200. The PC guys will pay for high res.
Since this is VR picture quality should be the #1
concern. I bet they had prototypes of Oculus that were better but they went with this barely sufficient one for costs etc.