And I also need to get it out of my system to remove the stress of being totally poor when in reality I'm a frikin' genius and I should be a multi-billionaire by now.
So, if you look at the controller design for the recent Oculus Go:
And compare these to my own designs, which I literally came up with over 12 years ago
(before Nintendo's Wiimotes were even first shown), you can see that I literally designed the controller that Oculus is now using for its Go headset:
I mean it is pretty much identical to my original design--the only real difference is I was never a good enough drawer to get the shape perfect (but trust me when I say the Oculus controller is almost exactly what I was after. The Wii Nunchuck is right on the same lines too in terms of the ergonomic gun-grip-like shape I was after)--and my design even has a few additional features that still aren't in this controller in 2017. But basically, you have an ergonomic Wii Nunchuck-like main shape, a touchpad with additional click functionality as the main input for your thumb, a trigger for your index finger, another button on the handle for your other finger(s) (a sort of "grip" button in my case), a couple of simple menu buttons next to the touch-pad (Home, etc), and it has full motion control and rumble built-in too. You can also hold one in each hand, just like the Wiimotes/Nunchucks, Vive controllers and Oculus Touch. My design also has a mic for voice input and few other bits and bobs too.
Also, here's another variation on a similar design I came up too (also before the Wiimote was shown originally, when the Wii was in fact still called Revolution):
My original designs predate the Oculus Go controller, the Oculus Touch controllers, The Vive controllers, the Steam controller (in terms of dual touch-pads with additional click functionality), and even the Wiimote. I seriously should be rich--and married to a super-hot girl by now!
I know ideas aren't end products, and it takes a lot more than just having an idea for it to truly count (trust me, I know this all too well), but I did come up with this idea (these ideas) basically long before anyone else did (years before even the date on the IGN article), and it just depresses me that I wasn't ever able to find a way to reap the rewards I 1000% believe I deserve for having this kind of foresight, creative thinking and problem solving talent. This really seems to be the story of my life. And, yes, I am feeling sorry for myself--I'm just a human being, and I can't seem to get a break!
Anyway, I just wanted to get that off my chest in a place where maybe some of you will understand and empathize where I'm coming from.