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Doom 3 BFG Edition (RB + OpenVR)

Leyland
Expert Protege
You can find the latest version here, last updated Dec 13, 2016, 6:19 PM PST, it is based upon RB DOOM 3 BFG and OpenVR:

https://github.com/Codes4Fun/RBDOOM-3-BFG/releases/tag/1.1.0-openvr12

There is 4 ways to play:
* Seated with Gamepad or Keyboard / Mouse, view independent weapon
* Seated with Gamepad or Keyboard / Mouse, weapon attached to view
* Standing with Gamepad
* Standing with VR controllers

By default it is in standing mode, to enable seated mode in the console (~ key) type:
vr_seated 1

By default seated mode has a view independent weapon, to have the weapon attached to the view in the console type:
vr_aimLook 1

For standing mode you can set your height in the console by typing this with your height in centimeters:
vr_playerHeightCM 171

For seated mode to recenter your body (affects things like movement direction, menu direction, and tilting):
vr_resetPose

The blue circle under your feet is SteamVRs Chaperone, I can't do anything about it in the game BUT you can make it invisible by editing the file "C:\Program Files (x86)\Steam\config\steamvr.vrsettings" and change "CollisionBoundsColorGammaA"  to 0 (The source for this work around was http://steamcommunity.com/app/358720/discussions/0/535151589885341101/?ctp=2)

If you want to submit issues on github do it here:
https://github.com/Codes4Fun/RBDOOM-3-BFG/issues

83 REPLIES 83

Leyland
Expert Protege

Blasp said:

Is there any way to rebind the controls on Vive controllers? Default movement scheme is way too complex for me, Id like to have simple button press to move forward..


What version are you using? Version 5 or 6? I updated it early today and removed an experiment I tried yesterday. The update simplifies it but not as simple as being a button.

I ordered a Vive, so I literally will not know what I am doing until I can actually try it myself. I tried using the Steam Controller to see if it will emulate it but I wasn't experiencing the weird issues people were complaining about.

I also have a thread in the Steam community as well http://steamcommunity.com/app/250820/discussions/0/208684375415458884/

Anonymous
Not applicable
Are you guys implementing a look to turn mode or comfort turn mode? I tried it but I'm getting super queasy playing. It looks great but I can't last more than a few minutes.

Leyland
Expert Protege


Are you guys implementing a look to turn mode or comfort turn mode? I tried it but I'm getting super queasy playing. It looks great but I can't last more than a few minutes.


I don't know exactly what your setup is (game controller, etc) but it might work to play in standing mode.

Anonymous
Not applicable
I'm using the Xbox controller. I want to be able to physically turn and then have the character turn as well. Not sure what option to turn on for that. So standing mode allows this? Is that VR_seated 1  ?

Leyland
Expert Protege


I'm using the Xbox controller. I want to be able to physically turn and then have the character turn as well. Not sure what option to turn on for that. So standing mode allows this? Is that VR_seated 1  ?


vr_seated 1 is seated mode, you want vr_seated 0

Anonymous
Not applicable
Just tried that. The turning works now. But the position of my player is now below ground.

Anonymous
Not applicable
And my player it is set to 179

Anonymous
Not applicable
Fixed it ! I had to reset my floor in Steam VR. So now it's all working, I'm loving it! Thanks man!

Bavinck1331
Protege
I have probably looked straight past it but is there a list of all of the possible console commands?

jayhawk
Superstar
just got this working. Wow being in VR sure shows it's graphical age.