Included in this release is the compositor mirror, an experimental tool for viewing exactly what appears in the headset (with Asynchronous TimeWarp and distortion applied). The compositor mirror is useful for development and troubleshooting without having to wear the headset. The compositor mirror is not recommended during normal usage as it can affect performance.
I've now finally received the update. How do we activate the compositor mirror? I see no new options anywhere.
I'd guess that the compositor mirror sounds like something that would come with the sdk, like the debug tool did. It's not recommended for general use (performance reasons) and sounds like something developers would find handy.
my tracking is also abit worse then with 1.12...... there is some small height jumps very offen now.
this is happening to me also - dropped ~5 inches in height.. the floor is above my ankles ATM.
Me 2. This started with 1.12 and continues with 1.13. It's a small up down jitter every once and a while. I sent my Oculus logs to Cyber to see if he can pin point the issue. But I think it's a software bug that needs to be squashed in the next release of updates.
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I was on 1.13 for about 30 minutes last friday, then it reverted to 1.12
really?
Yep, this happened on at least two of our development machines at 11am EST on friday. Worked out for the best because 1.13 crippled our software rite before an important demo (another reason devs everyone should be able to chose their version during a rollout period)
Tracking seems perfect now. There is not even a blink when turning 360. Just completely smooth. No hand off noticed at all Thank you Oculus!
Just sucks that we cant use supersampling with this update, it looks horrible without it.
Well, you could if the games exposed it in their settings like they should. We've known about pixel density since before the CV1 came out..
Yeah, every game should have it in the graphics settings, as it is now we have to use the oculus debug tool which isnt working with the latest update, is their a way to revert back to 1.12 update?
I have 980ti, i7-6700k and most games running between 1.3-2.0 supersampling. Now, most games are blurred... I want 1.12 back or Oculus Debug Tool working with 1.13!
I have 980ti, i7-6700k and most games running between 1.3-2.0 supersampling. Now, most games are blurred... I want 1.12 back or Oculus Debug Tool working with 1.13!
Exactly! the oculus is unplayable without supersampling.
Comments
I'd guess that the compositor mirror sounds like something that would come with the sdk, like the debug tool did. It's not recommended for general use (performance reasons) and sounds like something developers would find handy.
a plum is a terrible thing to do to a nostril.
Me 2. This started with 1.12 and continues with 1.13. It's a small up down jitter every once and a while. I sent my Oculus logs to Cyber to see if he can pin point the issue. But I think it's a software bug that needs to be squashed in the next release of updates.
Ya I was about to ask the same.
Cyber any news on the updated SDK?
EVGA X-79 Dark MB|I7 4820K@4.50 GHz|EVGA 1080Ti FTW3 Elite|16GB Corsair Platinum 2133MHz| TM Warthog + 7.5cm Ext| MFG Crosswind Pedals| Rift CV1|Windows 10 64 bit
Worked out for the best because 1.13 crippled our software rite before an important demo (another reason devs everyone should be able to chose their version during a rollout period)
https://support.oculus.com/
PowerColor RX 480 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
Keep refreshing
https://developer.oculus.com/downloads/package/oculus-sdk-for-windows/
Steam VR? That would likely not use the Oculus SDK anyway right?
EVGA X-79 Dark MB|I7 4820K@4.50 GHz|EVGA 1080Ti FTW3 Elite|16GB Corsair Platinum 2133MHz| TM Warthog + 7.5cm Ext| MFG Crosswind Pedals| Rift CV1|Windows 10 64 bit
EVGA X-79 Dark MB|I7 4820K@4.50 GHz|EVGA 1080Ti FTW3 Elite|16GB Corsair Platinum 2133MHz| TM Warthog + 7.5cm Ext| MFG Crosswind Pedals| Rift CV1|Windows 10 64 bit
PowerColor RX 480 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
EVGA X-79 Dark MB|I7 4820K@4.50 GHz|EVGA 1080Ti FTW3 Elite|16GB Corsair Platinum 2133MHz| TM Warthog + 7.5cm Ext| MFG Crosswind Pedals| Rift CV1|Windows 10 64 bit
moist people don't use them but instead use the tray tool @ApollyonVR made that integrates the features of the debug tool
There are many others like it, but this is mine.