08-10-2017 09:19 AM
08-10-2017 09:41 AM
08-10-2017 10:04 AM
08-10-2017 11:09 AM
08-10-2017 04:55 PM
08-11-2017 11:28 AM
the9quad said:
And then with what magical video card are you going to push this higher resolution screen at 90fps with? The 1080ti won't push that for quite a few games once you start going 1440p and above. Your wallet might be ready, but the tech isn't. I have a 1080ti and a 3440x1440 gsync monitor and even that beast of a card doesn't hit 60 fps in some games at that res unless I turn some stuff down. Throw a 4K screen in the mix and you think it will do the needed 90fps? Nope. We have at least another generation or 2 of video cards to go until we get reliable >60 fps at 4K.
08-11-2017 11:46 AM
08-15-2017 03:09 PM
snowdog said:
Yes, you're talking about VR headsets, and his point still stands. Even if Oculus and HTC only went for 2 x 2K screens you'd still need a beefy PC to run games at 90fps.
The biggest barrier to VR adoption is the price. Not just the price of the headsets and motion controllers but also the price of getting a PC powerful enough to run games on 2 x 1K screens at 90fps. If you only double the resolution of the screens you're still going to need a hefty GPU to run the headset.
Next generation we'll see 2 x 2K screens using foveated rendering with a larger FOV and as a result of that foveated rendering we'll see more machines being capable of running them.
08-15-2017 03:44 PM
tjstratton said:
The PC guys will pay for high res.
08-15-2017 04:01 PM