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Oculus TrayTool - SuperSampling profiles, HMD disconnect fixes (hopefully)

ApollyonVR
Rising Star
Oculus Tray Tool  
current version: 0.87.3

What is it?
In short; It’s a free application that helps you get the most out of your Rift. It is developed by me, ApollyonVR, with the support of the community for beta testing. Please note that this application is not an official piece software from Oculus, I am not affiliated with Oculus in any way. Any issues you
have with this application should be reported to me and not Oculus support. You can reach me here on the forums or by contacting me at ApollyonVR@gmail.com

Oculus Tray Tool (OTT) has many features that will hopefully help you get the very best VR experience. It has options that help you automatically switch audio and microphone to the Rift and back, handle the Oculus runtime service, voice commands, batch import Steam games (added to OTT by the awesome @headkaze over at http://headsoft.com.au), replace icons for your games and more.

It’s primary feature however, is the ability to create “Profiles” for you VR Games and apps.
Within these Profiles, you set how Asyncronous SpaceWarp (ASW) should act, increase the perceived resolution by using Supersampling and increase the CPU Priority of a given app to get the most juice out of your system for that specific application.
Once a Profile has been created for a game or app, OTT will detect when it is started and apply the
profile for it, without the need for taking your headset of.

If you want to have a peek at all the things OTT can do for you before installing the application, check the User Guide pdf. The latest version of this application will always be right below this intro, but the app also checks for available updates on startup.

Enjoy, have fun and please report any issues, suggestion or feature requests to me using the above mentioned methods. Oh, and feel free to buy me a coffee by using the PayPal button in-app. 🙂
 
The very nice people over at Guru3d.com have been kind enough to host some mirrors for the setups, so make sure to pay them a visit!
-----------
 
UPDATE 03/08

Hi all!
It's been a while since i released a new version, but now the time has come! 😃
I'm looking for ppl who want to test the new version before public release.
There are primarily changes for the Quest but anyone is welcome to test it.
Just drop an email to ApollyonVR@gmail.com and i'll get you a download link
and some instructions. Also include what type of headset (Rift or Quest)
that you are using.

 

Also, i now have a proper domain for the website, so swing by www.ApollyonVR.com
and check out the new Forum! If you have questions, comments or suggestions

that is the place to post them. 😃

 

Below are the release notes for the new version. Please note that this is a Beta version

for testing the new features. If you just want to use a stable version of OTT then head

over to www.apollyonvr.com and simply download the latest version.

 

Version 0.87.7
* Oculus Dash will now use the same CPU Priority as what you set for OVR Server.
* Added a "Comments" option to Profiles.
* Implemented Paolod29's code for a permanent AirLink (https://github.com/pd29/oculus-airlink-enabler).
* Added more choices to the Quest Link settings for "Bitrate" and "Encode Resolution".
* Added option for "Force Mipmap generation on all layers" on the Game Settings tab.
* Added option for "Offset Mipmap bias on all layers" on the Game Settings tab.
* Added option for "Force Mipmap generation on all layers" to Profiles.
* Added option for "Offset Mipmap bias on all layers" to Profiles.
* Added option for "Encode Dynamic Bitrate" on the Quest Link tab.
* Added option for "Dynamic Bitrate Max" on the Quest Link tab.
* Added "FOV Multiplier" to Profiles. Setting this to a value lower than 1, for example 0.8,
will increase FPS due to less pixels being drawn at the expense of lower FOV.
* When creating a brand new Profile, the current settings from the Game Settings tab will be used.
This will make it even easier to create a new Profile! Simply experiment with different settings
on the Game Settings tab, and when you have found the perfect combo for a given game those
settings are copied over when you click "Create new Profile".

* Added option to Disable profiles.

* Redesigned the Profiles window a bit.
* Fixed some bugs.

 
Cheers!
1,867 REPLIES 1,867

sherpa25
Protege
@ApollyonVR, FYI, audio doesn't revert back to speakers after closing OTT even with 'Use Audio Switcher' ticked and 'speakers' are selected as fallback. Oh, and this is with v0.8.1.1 as I don't see any necessary changes in 0.8.1.2 relevant to my use.

netcitizen
Honored Guest
Hello there.
As is my first time here i want to congratulate you Apollyon for your great tool. I was using 81.1  with every Oculus fun session of mine, without any problems in windows 10 x64.
This version though (81.2) has come with some issues, at least in my system.
1.When i start OTT, Oculus Home always autostart although i HAVEN'T checked it to autostart with oculus service startup.(when i try to close oculus home and OTT is active,it autostarts again) 
2.When i close OTT (realy closed and not minimized), and i have select to also terminate oculus service in shutdown, Oculus Home closes temporarily (with OTT) and then imediately autorestart although the OTT is not running.

Again thanks for you great software you developed.Please try to fix these bugs and keep up the fantastic work you're doing... 😉

Netcitizen out....

Psycho442
Honored Guest

Turranius said:



Just installed 81.2. I have unistalled 81.1 first. Getting an error on OTT startup,  Could not open the oculus database. Cannot set command text while a datareader is active. I am running as administrator and nothing has been changed or added since 81.1. Any ideas?

Same here. I get that on startup and if I go into View/Add Profiles and click "Close".


Same issue for me. Ive never used OTT before so i know i dont have any "leftovers" from a prior version. Ive uninstalled and reinstalled. Additionally, i tried the previous version and while it doesnt generate the exact same error, it still cannot read the database for my oculus library.

ApollyonVR
Rising Star
@Sitruz Thanks mate=) 
@baggyg Might be a tricky one but i'll have a lok at it when i get the 
@Kemeros Ah, yes, will do. 😃
@sherpa25 Will take a peek at athat and get back to you.
@netcitizen Will take a look att that en PM you.
@Psycho442 I have fixed that issue, just trying to get some more stuff in before releasing the next update.

Cheers!

Marc-G
Protege
Edit post, latest version fixed my issue, many thanks

stevenwan
Explorer
Hi, some of my computers raise this error when opening Oculus Tray Tool
"Could not open the Oculus database. Could not find a part of the path 'C:\Manifests'"
I believe the Manifests folder is in 'C:\Program Files\Oculus.
While some of the computers with the exact same spec can open Oculus Tray Tool without this error, even I clone the Windows image, it still does not work.
Thank you for help.

ApollyonVR
Rising Star
@sherpa25  Try resetting the Audio Switcher by doing the following:

1) Uncheck "Use Audio Switcher".
2) Check it again and in the popup select the blank values in both dropdowns, and uncheck the boxes.
3) Click "OK" to close the window, "Use Audio Switcher" should now be unchecked.
4) Check it again an select your devices and check the boxes you want.
5) Try starting and closing Home and see how it works.

Cheers!

Globespy
Expert Protege
Might just be game specific (I need to test other titles)but I've noticed that even when I've set a profile for Project Cars 2 to have SS at 1.2, it completely ignores this and loads the main default setting I have in the tool for all VR titles that don't have a specific SS profile (1.5).
I've confirmed this by using the HUD when the game launches. 

Appreciate any help as to why this may be doing this?

Anonymous
Not applicable
i see you added a feature for 3rd party icons. would it be possible to download the official artwork assets from oculus home servers? 

Globespy
Expert Protege

Globespy said:

Might just be game specific (I need to test other titles)but I've noticed that even when I've set a profile for Project Cars 2 to have SS at 1.2, it completely ignores this and loads the main default setting I have in the tool for all VR titles that don't have a specific SS profile (1.5).
I've confirmed this by using the HUD when the game launches. 

Appreciate any help as to why this may be doing this?


Some further testing. It would seem that the OTT is broken.
The only SS that is applied to any title (I've tested a few) is the global SS setting. None of the game profiles are working.

Perhaps just this latest version?
Or something went wrong with my OTT?

Please someone else try to replicate. Change the global SS settings (different from your game profile) and launch your VR title and use the OTT HUD to check what SS settings are actually being applied. I'd bet that it's the global and not your game!