In unity5.4 I can develop use only dk2 hmd without the camera sensor,
but after upgrade to unity5.5, the hmd always display blank gray if no
camera sensor is present. Is there any way to bypass this sensor
positional check? Many thanks!
vrdaveb said: In general, this isn't supported - Rift experiences
without positional tracking aren't as good, so our runtime prompts the
user to connect a sensor instead of trying to cope with rotation-only
tracking. However, you can sideload and run...