Is anyone able to get multiple eye cameras working in LWRP? Inside the
editor positional tracking appears to work, but in the headset it hangs
on a "Loading..." screen. Disabling the LWRP profile does not have this
problem.Oculus 1.35, Unity 2018.3.9...
Is this still correct? I've attempted the Passthrough over link approach
documented here, but continue to get the same error OP mentioned.
https://developer.oculus.com/documentation/unity/unity-passthrough-over-link/
Also, just to clarify - are you lerping the rotations of the joints and
sending that custom pose back to the SDK, or are you simply updating the
hand mesh's bones in Unity only?Does anyone know why the UpdatePose
function in OvrAvatarHand is empty? A...
@lordraider where/how did you lerp the joint rotations? I spent a few
hours on this and haven't been successful. Ended up modifying the
UpdateTransforms function to try and return a Quaternion.Lerp/Slerp'd
rotation that OvrAvatar would pass to
CAPI.o...