For the last three months I have done intense researchand development on
producing virtual reality. The first project was developing
“mediationvr”. It soon became apparent that “sitting” in a headset to do
meditation madevery little sense. Virtual Re...
Well, this week we are busy trying to export videos to create a demo
movie. We are doing it through Unity and exporting jpg images and
assembling them in premiere pro. I posted last week asking for
suggestions on video capture. We are going to try sc...
Hi there, It has been crazy and it feels like things are moving fast all
the time. Mindshiftvr had a demo table at the VR FEST at the Innovation
Hanger at the Palace of Fine Arts. We did not know quite what to expect
because as you know, we are not d...
I have been taking a break from working on my Launch Pad project this
past week. This is primarily because I hit a wall in writing the
business plan around this because there are no numbers available, no
empirical data on sales of vr titles and no de...
In working on the pattern language for navigation in our project we had
an unusual element surface. Below is the original inspiration for the
dandelion fluff in our project. It is a picture I took in Muir Woods in
2006 that a lot of people responded ...
You know, it was interesting because there were some hardcore gamers who
tried it and they actually were the ones who wanted to stay in the
longest... up to ten minutes. So we did have to impose a time limit of
four minutes.We did not have the formal...
Erica, I liked that dream flight game video. I am going to go try it in
gear vr. My next project is a flyover kind of thing. In the game Everest
VR you sort of fly into the himalyas to set the scene for the climb. I
can not remember it exactly how it...
Well, I will share that in our production stage we have already put in
over 240 hours. This is past design concept because I had that pretty
clearly refined. I have tried to keep track of time for tasks for future
project bidding but no one likes tha...
Well, I will once we manage to do that. We have not sat down and done a
Gear VR export yet. I don't yet know what we will be losing. I am
expressly eager to have the demo portable so we will be doing it soon
and I will share what we learn for sure.