axl
Explorer
since ‎07-14-2016
‎02-23-2021

User Statistics

  • 14 Posts
  • 0 Solutions
  • 0 Kudos given
  • 2 Kudos received

User Activity

Not being able to edit release notes after a build has been uploaded is quite limiting. It makes little sense to have to upload a completely new build to fix a spelling error, or not being able to let marketing write up the final details after the bu...
I've been using the alpha channel to test our game, and I'm now moving the game to the beta channel. I want to also move my user to use the same channel build, instead of the alpha channel, as alpha will now be populated with future builds instead. I...
The asset guidelines document suggests creating a cubemap for the VR store, but I can't find a place in the store manager to upload it. Where should it go?
I've got an alpha channel build and I've added some of my colleagues to it, but it only shows as unavailable without explanation when they try to install it from the preview builds section in the Oculus store app. Both have the "unknown sources" swit...
Since the default release channels don't show up before you upload the first build, I added a custom one that I no longer need. It has no users, and no builds, but there's no option to get rid of it. Is it hidden somewhere?
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