I am using the Oculus Avatar SDK to display both hands and controllers
in my scene. I wanted to add text to the controllers to label the button
functions. I had no trouble getting the labels to apply and to follow
the controller. However, whenever my...
That didn't seem to work. I'm using Unity 2017.1.0f3 (64-bit) and Avatar
SDK 1.10.1.Here is some more detail about what is happening:#1. Here is
the text obscured by the controller.#2. This screenshot shows that the
text is aligned properly (ie. not ...
imperativity said: Hi,Welcome to the Oculus Developer Forums.I have two
questions for you:1) What version of Unity and Avatar SDK are you
using?2) Are you using OVROverlay by any chance?From the documentation
on OVROverlay:Basic usageAttach OVROverla...
@MikeF I tried doing that and it didn't have any effect. I'm not 100%
sure what those values actually mean, but I tried setting that at the
lowest and highest values and it didn't effect it at all.