jtelfer
Protege
since ‎06-01-2013
‎02-23-2021

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  • 108 Posts
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Hi Oculus devs. Medium is awesome with the new export options. There are two things that would make it perfect:the ability to preview the decimation and tweak the poly count before exportinga sharpness setting (or something similar) to stop the expor...
Tethered allows the player to scale the world up and down. When scaled down the strength of the stereoscopic effect and feeling of looking a tiny model seems to be enhanced beyond what I've been able to achieve by setting world to meters scale.A coup...
One day I'll learn how to post in the right category...
I was just in the middle of debugging an issue and suddenly found that UE4 isn't going into VR when playing from the editor.This is on UE4 4.14.1, Oculus App Version 1.12.0.347528.I've created an empty VR template project and that's having the same i...
I'm still a little confused as to exactly what goes on behind the scenes when I increase resolution. As the bounding box reduces it seems to just be the same as scaling up the existing model.Is there any practical difference between modelling small a...
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