First, the issue is rarely a matter of connectivity. The setup app uses
this message to indicate any pre-flight error. It CAN be connectivity
(I've seen an SSL cert issue throw it), but to know for sure, open
%userprofile%/AppData/Local/Oculus/Oculus...
Finally got setup tonight to run Valkyrie (only to get stuck by a
required update that I couldn't find) when I discovered that I have no
audio. In device manager, I do see "Rift Audio" under "Sound, video and
game controllers", but the playback and r...
After taking the latest 2 updates, I couldn't get ANYTHING to fire up;
not our app (vantage.tv), Oculus Home, or any other. I uninstalled the
GearVR Service updates and on my next try, I got one of the original
setup screens, then apps were working a...
The Universal_Menu.pdf provides some guidelines about how the back
button should behave and very few bits of code to help, then mentions a
HomeMenu.cs for examples, but I cannot find this file anywhere (in the
SDK or otherwise).I need either more doc...
I push an app from Unity, have to put my device in the GearVR to
run/test, get an exception, but can't logcat because the device in in
the GearVR (and I don't have root to run adb over wifi).There a standard
pattern to dealing with this aside from lo...
Couldn't get sensors working so I had to "repair". Finally got
RoboRecall to show as "purchased", but then couldn't install so I tried
a repair. That didn't help so I did a full uninstall and now I'm right
back where I was with the latest OculusSetup...
... which this did by the way. 1.10 refuses to run on my machine and
after 4 days with support, I'm no closer to knowing why (and i'm not
your typical user). The provided OculusSetup.exe 1.6 did exactly as I
hoped though; it succeeded (apparently lac...
benplace said: @cybereality This should be removed, people shouldn't
update their software from any non official sources, unless you like
trojan horses...Unless of course they'd like to use their Rift and
support isn't making that happen.