Hi!I'm trying to submit a new update for my app. It seems like a
submitted a new build instead of a new version maybe? Because I don't
see any changes on the store.This is the developer portal "Store Build
1.1"but the actual Store app still 1.0Thanks...
My app was rejected because it fails to "When bringing up the Universal
Menu, the gameplay should pause in the background."Is this a setting
that I have to enable/disable? or somewhow I need to create this
behavior from scratch?Thanks!
I'm unable to pass the Oculus Entitlement.This is the code I'm using
(The app ID I put it in the Oculus Platform settings), it fails every
time:using System.Collections;using System.Collections.Generic;using
UnityEngine;using System;using Oculus.Plat...
I'm trying to get my Oculus username (Unity, c#) so I can use it on my
game, but unfortunately I'm getting an error message and I can't find a
solution myself. My oculus works in the game, The error message I get
is:NullReferenceException: Object ref...
"If you are using Unity, "uncheck" the run in background checkbox in
Unity to solve this issue with the game not pausing."I'm using unity and
this didn't fix it for me.