Hi, When using the hand tracking to select and object similar to the
train example, selecting the windmills, is there a way to make the
selection point to be larger? i.e. If I have a huge game object to
select, I have to set my raycast cursor towards...
I'm using 1.13.0 and my output for Angular Velocity is always 0,0,0. I
tried using the example Room and the grabbable and grabber also output 0
as well. I am not sure what to do but from older requests it should be
outputting as a Quaternion but othe...