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I created a new empty project with Unity 5.1.1p2 and generated the signature file for my device via oculus tool on the website (ID is correct via monitor, adb devices and shows on the pushing bar when compiling with unity)
I also signed the app with a new keystore i generated in the publishing settings of unity
I get that error when running the app in the GearVR - "thread priority security exception make sure the apk is signed" and then it throws me to the GearVR app store
What should i do with this?