I am working on a Unity app for Gear VR on a Galaxy S7 (Android 6.0.1). I am building this with Unity 5.3.4.p3 and Oculus Utilities v 0.1.3.0.
The app freezes after some period of time. Looking at adb logcat logs for development build I found a few Oculus related error messages and it seems like the task is eventually killed by the ActivityManager:
E SDKLoggingService: Unable to find AppId for package (<My package name>)
E SDKLoggingService: com.oculus.horizon.service.ExternalPlatform$PackageNotInLibraryException: Package <My package name> not in users library
E PresenceManager: Unknown app (<My package name>) logging presence.
E PresenceManager: com.oculus.horizon.service.ExternalPlatform$PackageNotInLibraryException: Package <My package name> not in users library
I ActivityManager: Killing 11387:<My package name>/u0a217 (adj 9): remove task
I could not find anything related to com.oculus.horizon.service.ExternalPlatform$PackageNotInLibraryException. So this is really puzzling.
Anyone experienced similar issues?