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Audio output to 2 devices

RiddimRiddim Posts: 1
NerveGear
Hi,

I was wondering if it is possible to play the in game audio through 2 devices simultaneously.

I'd like the video game audio to play through the rift speakers whilst also playing through my regular speakers. 

Having people over to watch/demo gets really boring without sounds.

I know this has been asked before but it went unanswered
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Comments

  • DaveDriggersDaveDriggers Posts: 114 Oculus Staff
    Hi, 

    Currently there's not a way to do this but it is a feature that we're working on. We're hoping to get it into the next Oculus update.

    Cheers
    -dave
    dave driggers | audio programmer | Oculus VR
  • IcenorIcenor Posts: 6
    Please make this a priority. There is a real difference between the audience when I demo the Rift vs the Vive. Without sound people get bored, but when I demo the Vive everybody is laughing and joining in on the experience that the person with the headset is having.

    If somebody knows of a work-around please share. 
  • DaveDriggersDaveDriggers Posts: 114 Oculus Staff
    Thanks for that feedback. We are definitely trying to get that out as soon as possible. 

    There is a workaround but it does require some extra hardware. You could disable Rift Audio and use an audio splitter (i.e. 1/8'' stereo splitter cable, appx. $5) to send audio to both external headphones and speakers.
    dave driggers | audio programmer | Oculus VR
  • 3dvrmonster3dvrmonster Posts: 136
    Hiro Protagonist
    Hi, 

    Currently there's not a way to do this but it is a feature that we're working on. We're hoping to get it into the next Oculus update.

    Cheers
    -dave
    Will be great to get stereo working with headphones too. Can't wait to get the tactical transducers kicking with the Rift headphones!
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  • 3dvrmonster3dvrmonster Posts: 136
    Hiro Protagonist
    Not sure if anyone has tried this, but you can get both to work if you do it in a certain order. After I made that last post I started a movie, and once it was playing I started virtual desktop. Sound was coming out my receiver, and after putting the Rift on it was mirroring my desktop while playing audio through the headphones as well. It is not a fix all, but it is possible to have a standard audio setup in windows, and play sound from 2 sources at the same time.
    Intel Core i7-3820 OC@ 4.7 Ghz (Liquid-cooled) on ASUS Sabertooth X79 mobo
    16 GB Quad Channel DDR 3 1600 Mhz with 250 gb SSD
    GTX 980
    working with DK2 to make something great!
  • 3dvrmonster3dvrmonster Posts: 136
    Hiro Protagonist
    Thanks for that feedback. We are definitely trying to get that out as soon as possible. 

    There is a workaround but it does require some extra hardware. You could disable Rift Audio and use an audio splitter (i.e. 1/8'' stereo splitter cable, appx. $5) to send audio to both external headphones and speakers.
    Did this make it in this last update?
    Intel Core i7-3820 OC@ 4.7 Ghz (Liquid-cooled) on ASUS Sabertooth X79 mobo
    16 GB Quad Channel DDR 3 1600 Mhz with 250 gb SSD
    GTX 980
    working with DK2 to make something great!
  • DaveDriggersDaveDriggers Posts: 114 Oculus Staff
    It didn't. Hopefully in the next PC SDK release. We'll definitely post an update when it's available. 
    dave driggers | audio programmer | Oculus VR
  • cyberealitycybereality Posts: 22,779 Oculus Staff
    Just saw this video that may be of interest:


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  • Gdrider77Gdrider77 Posts: 1
    NerveGear
    whats status on this? Having people over for the holidays, and really want to have people enjoy wacthing and hearing each other play?
  • Rave185Rave185 Posts: 31
    Brain Burst
    Guys, this is sooo easy, I can't believe it took me this long to figure it out! xD They didn't really announce it if I can tell, but the comment in the beginning of that Youtube video is right! Just go to your device settings in Oculus Home and click on your Rift, then under audio settings click the carrot and select (mirroring). Done! ^^
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