I could successfully upload an APK (in the Alpha Channel) built with Unity 5.6.0b8
but I'm facing the following issue:
My app appears as "Not Supported for Your Device or OS
" in the "Not Installed" tab of the Oculus app Library.
Also, I'm having issues initializing Oculus Platform when running in GearVR (sideloaded), but not in the Editor
I get: "UnityException: Oculus Platform failed to initialize.
That exception comes from
returning false, in AndroidPlatform class (and I confirm I have a Subscribed User registered in the Builds tab)
I have the feeling these both issues are linked to using Unity 5.6 beta.
Here is the full config:
- Unity 5.6.0b8 / macOS Sierra
- Oculus utilities 1.11.0 (that clearly claims to NOT support 5.6, but I use only OVRTouchpad and it works fine
- Oculus Platform 1.11.0 (doesn't say if it supports 5.6 or not)
- Galaxy S6 / Android 6.0.1
I know it's not a good practice to use a beta for release. But I unfortunately had to switch from Unity 5.5 to Unity 5.6 beta because of a black screen issue on startup when running in GearVR. And there was no way I could fix it or downgrade to 5.4 at that point.
Can someone from the Oculus Staff please advise? Is my only option to wait for 5.6 official release? Or is there something I don't understand?