/ Forums
Applications are now open to attend this year's Oculus Connect. Join us October 11–12 and be first in line for an inside look at what’s new and next for VR.

Oculus Connect 4: Speaker Preview

We've revealed some of the Oculus speakers who'll present at Oculus Connect 4 this year! Click here to learn more.
New To The Forum? Click Here To Read The How To Guide. -- Developers Click Here.

Does Unity v5.5.6f3 support the Gear VR Motion Controller for App builds/interactivity?

Woody3DWoody3D Posts: 25
Lawnmower Man (or Woman)
I am trying to find a version of Unity that builds reliably for thē motion controller, but don't want to uninstall my current, until i'm sure.  Is the newest one from Unity compatible? (v5.5.6f3) 
The Controller is AMAZING, So much better than reviews made it sound.  ''Limited range of motion,'' i'm like 'yeah, the limit of the human arm!' It's fine :)...  You can sit in a swivel chair, and.....  

Comments

  • drashdrash Posts: 2,812
    Trinity
    According to the Oculus blog re: gear vr controller, it seems like you should be fine with that version.  It says:
    Support is also shipping in Unity 5.3.8f1, Unity 5.4.5f1, Unity 5.5.2p3, and our Unreal 4 Github.

    TitansOfSpacePlus_CoverArt_VRLandscape5_60p.png
  • greggtwep16greggtwep16 Posts: 3
    Virtual Boy (or Girl)
    You can always verify this by checking the version of OVRPlugin.dll for the editor on the platforms you care about. On device would be android and then in editor would be your OS. If your using a version that doesn't have the latest you can always just replace this file and it should be good to go.
Sign In or Register to comment.