/ Forums
Applications are now open to attend this year's Oculus Connect. Join us October 11–12 and be first in line for an inside look at what’s new and next for VR.

Oculus Connect 4: Speaker Preview

We've revealed some of the Oculus speakers who'll present at Oculus Connect 4 this year! Click here to learn more.
New To The Forum? Click Here To Read The How To Guide. -- Developers Click Here.

How to submit patch for Oculus Utilities For Unity

ker2xker2x Posts: 61
Hiro Protagonist
I'm patching a few things here and there. Do we have a github or something so i can submit it for review and merge ?

Thank you <3

Comments

  • vrdavebvrdaveb Posts: 1,557 Oculus Staff
    There is not a public repo, but you can PM me an updated UnityPackage for review.
  • ker2xker2x Posts: 61
    Hiro Protagonist
    Ok, will do (not right now but soon when finished and tested).
    Thx :)
  • ker2xker2x Posts: 61
    Hiro Protagonist
    sent.
  • ker2xker2x Posts: 61
    Hiro Protagonist
    Also writing a custom inspector window (very early stage) 

  • vrdavebvrdaveb Posts: 1,557 Oculus Staff
    We intentionally avoided an inspector window on OVRManager for simplicity. Now that a lot of the API uses C# properties, it does seem like a good time for us to consider writing an inspector. I'll raise that topic internally.
Sign In or Register to comment.