11-18-2015 01:37 PM
02-25-2016 10:34 AM
"glaze" wrote:"cybereality" wrote:
That's amazing!
Maybe I will revive my engine project and update to DX12.
I liked your engine blog posts.
02-25-2016 11:03 AM
"cybereality" wrote:"glaze" wrote:"cybereality" wrote:
That's amazing!
Maybe I will revive my engine project and update to DX12.
I liked your engine blog posts.
Thanks. I'm glad someone appreciated them.
02-25-2016 11:08 AM
02-26-2016 11:01 PM
02-27-2016 01:02 AM
03-14-2016 12:24 AM
"cybereality" wrote:
Awesome!
03-14-2016 11:23 AM
03-14-2016 12:02 PM
"cybereality" wrote:
@lamour42: Was there any trick to getting the 1 million objects running? I finally got something somewhat working but performance seems worse than with DX11. Even with just around 2,000 cubes, the performance is tanking. The code is really hacked together at this point, so I'm probably doing some silly stuff, but maybe you have some advice.
03-15-2016 12:03 AM
03-15-2016 01:30 PM