12-01-2016 02:30 PM
Hi, we're using The Lab Renderer (https://www.assetstore.unity3d.com/en/#!/content/63141) with Unity and SteamVR and getting Oculus-only artifacts that make our VR app basically unusable.
Whenever the CPU throttles, on Oculus only, every other frame is shifted up around 50% and rotated/scaled slightly. This is extremely uncomfortable.
We diagnosed and found that, to reproduce this, it's as simple as
When we run the built .exe, we get this artifact on two different computers. Pressing Ctrl + 1 on the numpad fixes the artifact, which points to ASW as the culprit. We see this on Oculus only (it's fine on Vive). We are using SteamVR.
I understand there is no way to disable ASW programmatically in 1.10 (https://www.reddit.com/r/oculus/comments/5eqow7/how_to_disable_asw_for_a_computer/). We are left now having to ask our users to disable ASW because this artifact results in extreme VR nausea.
My questions for the community
please help!
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