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How to make hands and controllers appear in EXE

dr3d
Explorer
Using Unity 5.5, I've no problem seeing hands and controllers for the demos and anything I make using Avatar SDK when previewed in the Editor. But if I build Win10 executables, I don't see any avatar parts. Am I missing something?
12 REPLIES 12

Anonymous
Not applicable
Thank you!

jarekdc
Honored Guest
switching to x86_64 architecture fixed it in our case, thanks!

Trustyz
Honored Guest
Shader + x86_64 works here, thanks !