The Oculus SDK 0.4.0 is now available for developers to download. This new release is a significant upgrade from the previous version and includes a number of new features.
The biggest new addition is the introduction of the Oculus Runtime, a separate download from the SDK that needs to be installed by end-users prior to using the device. The Oculus Runtime includes the Oculus Config Utility, a background service process and the necessary drivers for both the headset and camera. Some of the benefits of the new runtime include allowing multiple applications to interface with the Rift simultaneously, easier access for changing settings and a better user experience.
We are also introducing the Oculus Display Driver for the Windows platform, which streamlines access to the Oculus Rift screen. This new feature allows direct rendering to the Rift itself instead of treating the headset as a regular monitor. This optional approach reduces latency and avoids the complications of Windows monitor settings. The driver also supports a new SDK feature: the Oculus Rift screen can be mirrored to a window on an external monitor.
Finally, there are a number of added functions and changes to the API, which may be required when you upgrade your application or game to use the latest SDK. We would recommend all developers dive into the new 0.4.0 SDK as soon as possible, this will be the best way to get VR applications fully working on the Development Kit 2.
Thanks again for your continued support.
Oculus VR - Community Manager