I do wish that I could swing freely through leaves and such; constantly bumping into things made the experience a little less fun and more jarring.
It would be nice to be able to climb up the sides of cliffs easier, maybe give a wall walk ability when you're braced against the wall with the rope or a button to wind in the rope or extend it while swinging.
I'm not sure if the music is dynamic but it definitely should react to your actions like that. Music, sound effects and sense of momentum is all great.
Great game I really love it. I couldn't stop playing it. I like playing it standing up.
Freyelise wrote:We are currently working on Windlands to make it a full fleshed out game. Many things are still much in the open, and if you have any ideas or wishes, go ahead and shoot - would love to hear your thoughts! If you saw Windlands some day on Oculus Share or Steam or whatever, what would you hope/expect it to be?
VRoom wrote:Is this Windows 64bit only? Can't open it on Win7 32bit
Some kind of open-world RPG like Zelda skyward sword crossed with shadow of the colossus giant bosses you have to climb on. Keep the colourful cartoony palette though, easier on the eyes in the rift.
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