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We test both DK2 and CV1 for serious work - molecular structures visualisation related for pharmaceutical R&D. Unfortunately the Oculus Home forced visualisation + Health and Safety warning makes professional use of Rift almost impossible ... To be honest we are starting to test HMD products form other manufactures purely from this reason (otherwise the HW is good, the changes introduced in 1.0.0 SDK are bad). We are even open to pay more for some professional HMD model, but without this Oculus Home and Safety Warning childish obstructions .... It is a bit pity we were lured by pre 1.0.0 SDK to focus on Rift and hoping no drastic changes will be introduced . We have lost a lot of time in this way ...
Unless you are on DK2, then I think it may be more frequent. Can I ask what headset you are using and which engine?
Should we get HSW warnings every time we plug in a mouse about RSI?
I also get that there hasn't been enough widespread studies or experience to understand the long term health implications of HMD device usage.
I've migrated my project from DK2 to Rift and I'm still getting the HSW quite often during normal day to day development. I often don't wear the HMD during during short cycle, bug fixing type activity. With the DK2 it was pretty easily to tell when I was stuck at the HSW but with the Rift it's a bit more annoying because I have to hold my finger over the proximity sensor to see if the screens turn grey.